Overview
Immediately execute a Hightouch snyc. The sync must already be set up within the Hightouch interface. If a sync is already running for the specified connector, it will be stopped and restarted. This Blueprint will only kick off the sync and will almost always return a status of success. It will not wait around to verify if the sync was successfully completed, but it will create and store the source ID used to `shipyard-artifacts/hightouch-blueprints/variables/sync_run_id.pickle` **Recommended Setup:** 1. The Hightouch Sync being triggered should be set to a *Manual* schedule to avoid conflicting runs.
Variables
|
Name |
Reference |
Type |
Required |
Default |
Options |
Description |
|---|---|---|---|---|---|---|
|
API Key |
HIGHTOUCH_API_KEY |
Password |
✅ |
None |
- |
The API Key associated with your Hightouch account. |
|
Sync ID |
HIGHTOUCH_SYNC_ID |
Alphanumeric |
✅ |
None |
- |
The ID of the Hightouch sync you want to refresh. |
|
Run a Full Resync? |
HIGHTOUCH_FULL_RESYNC |
Boolean |
✅ |
False |
- |
If TRUE, will rescync all of the rows in the query, rather than only the new ones. |
|
Wait For Completion |
HIGHTOUCH_WAIT |
Boolean |
➖ |
TRUE |
- |
Enable if you want the vessel to wait until the sync job is successfully completed. Otherwise, the vessel will only initiate the sync job without waiting |
YAML
Below is the YAML template
source:
template: Hightouch - Trigger Sync
inputs:
HIGHTOUCH_API_KEY:
HIGHTOUCH_SYNC_ID:
HIGHTOUCH_FULL_RESYNC: false
HIGHTOUCH_WAIT: 'TRUE'
type: TEMPLATE
guardrails:
retry_count: 1
retry_wait: 0h0m0s
runtime_cutoff: 1h0m0s
exclude_exit_code_ranges:
- 200
- 201
- 210